3D Computer Graphics Researcher
- VAST
- Beijing, China
- CNY 500,000 – CNY 900,000
BeijingExperiencedFull-time
Responsibilities
- Conduct in-depth research on cutting-edge technologies in 3D computer graphics and generative methods;
- Solve practical challenges by developing high-quality research prototypes and driving innovative technological applications;
- Publish high-impact academic papers and establish collaborations with well-known research institutions and scholars worldwide. 1、深入研究研究三维图形学、生成式等前沿技术; 2、解决实际场景难题,完成高质量的研究原型,推动技术的创新应用; 3、发表高水平论文,与国内外知名研究机构和学者建立合作关系。
Qualifications
- Bachelor’s degree or above, preferably in Artificial Intelligence, Computer Science, Communications, or related fields;
- Extensive research and practical experience in procedural modeling, geometric modeling and processing, material modeling, inverse rendering, or related areas; publication of high-quality academic papers in these fields is preferred;
- Solid mathematical foundation and programming skills, capable of independently designing and analyzing complex algorithms; proficient in Python and C++;
- Highly self-driven and results-oriented, able to proactively advance technical solutions and achieve key breakthroughs from concept to implementation;
- Adaptable to a startup environment, capable of efficiently managing multiple tasks in a fast-paced setting;
- Bonus: Familiarity with graphics APIs, graphics engines, or DCC software. Target Profile
- Work Background:
- Researchers from renowned academic institutions;
- Researchers from corporate research labs such as MiHoYo’s NiEntropy/Luming, NetEase Fuxi/Interactive Entertainment AI Lab, Tencent IEG, Tencent QQ Light and Shadow Lab, Alibaba DAMO Academy, Ant Research Institute, ByteDance AI Lab, Baidu VIS, Microsoft Research, Autodesk, etc.;
- Core technical or research personnel from relevant startups.
- Other Features:
- Reviewers or session chairs for professional conferences such as SIGGRAPH, CVPR; speakers at GDC;
- Authors of open-source projects related to the field. 1、本科及以上学历,人工智能、计算机、通信等相关专业优先; 2、在程序化建模、几何建模与处理、材质建模、逆渲染等领域有深入的研究和实践经验,发表过相关领域的高质量学术论文为佳; 3、扎实的数理基础和编程能力,能够独立进行复杂的算法设计和分析、熟练使用Python及C++进行编程; 4、自驱力强,结果导向:能够主动推动技术方案,从0到1突破关键难题; 5、适应创业环境:能在快节奏、多任务并行的环境中高效推进工作; 6、加分项:熟悉图形API,熟悉图形引擎或DCC软件。 目标画像:
- 工作背景:
- 知名学术机构
- 企业研究机构研究员,例如米哈游逆熵/鹿鸣、网易伏羲/互娱AI Lab、腾讯IEG、腾讯QQ光影实验室、阿里达摩院、蚂蚁研究院、字节智创、百度VIS、MSR、Autodesk等
- 相关领域创业公司核心技术或研究人员
- 其他特点:
- 专业会议如SIGGRAPH/CVPR等的审稿人或领域主席、GDC演讲者
- 相关方向开源项目作者
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Skills
- 3D Graphics
- Procedural Modeling
- Geometric Modeling
- Inverse Rendering
- C++
- Python
- Research Publication






